- Take a "SpawnPoint" entity (can be found in the "Entity" category in the editor in the "Others" folder)
- Place several of them in one of your bases
- Get a "SpawnGroup" entity (can be found in the "Entity" category in the editor in the "Multiplayer" folder)
- Create a "Shape" around the "SpawnPoint" entities (can be found in the "Areas" category in the editor)
- Now link the "SpawnGroup" entity to the "Shape"
- Select the "SpawnGroup" entity
- Scroll down in the entity to the EntityLinks section. Now add all the "SpawnPoint" entities of one base to this section.
- Once done select each link in the "SpawnGroup" EntityLinks section. Click on the name twice so you can change the name of it.
- Change the name from "NewLink" (or whatever) to spawnpoint
- Once done change the settings in the "SpawnGroup" entity like here:
http://wiki.crymod.com/index.php/Sandbo ... pawn_GroupPlease remember that the SpawnGroup is a default one and should not be capturable. Also the AreaID of the Shape must match the buyAreaID of the "SpawnGroup" entity.
Once done do the same for the other base.
For the radios please notice that they do not work in the Editor, just in the game after restart.
Also if you want to have different spots use different GroupIDs.
Cheers,
Sven